This Guy Programmed A Video Game Entirely With His Feet - And Now Its On Kickstarter

"I was born this way," explains Max Strzelecki to Polygon. "This is the only version of me that I know. And it's the best version of me that I will ever be."

Strzelecki is, among other things, a capable gamer, a skilled programmer, and a savvy businessman. He was also born without arms. He hasn't let that stop him - or even slow him down. Currently in college, he's now in the process of Kickstarting his first commercial video game, Warlocks, with friend and colleague Dushan Chaciej. 

Oh, and have I mentioned that he's been programming since he was 14 (he's now 21) and the main reason he's coding and releasing this game is because he doesn't really find college to be particularly challenging?  Y'know, just in case his skill and ambition weren't impressive enough on his own.  Apparently he's also pretty good at Dota 2.

According to Strzelecki, he doesn't really even feel his disability on a daily basis. He works with a regular keyboard and mouse, plays console games with a regular gamepad, and does pretty much everything you and I would do. The only difference is that he uses his feet to do it. 

"It's not really a big problem for me," he says. "I've completely adapted to it." 

Perhaps that's part of the reason he didn't make a terribly big deal of his disability in his Kickstarter campaign - that, and the fact that he's quite confident in the quality of the game he and his friend have made. Warlocks is a retro game; a side-scrolling 2D title which draws heavy inspiration from Risk of Rain.  It's in development for the Wii U along with Windows PC, Mac, and Linux. 

Featuring beautiful pixel art and classic sprite-based animation, Warlocks allows up to four player co-op (locally or online; I'm sad I need to make the distinction), and has been endorsed by the teams behind Super Hot and The Vanishing of Ethan Carter. In other words...it's kind of a big deal. 

The campaign currently has about fifteen days left, and has raised a third of its $25,000 goal. Those of you interested in donating can check here. There's even a playable demo, in case you aren't sure whether or not this is something you want to commit to.  

I for one think it looks kind of awesome, and I definitely wouldn't mind seeing it finished. Fingers crossed, folks - here's hoping it ends up getting published. Not that Strzelecki would be particularly discouraged if it didn't. he's already determined that this isn't going to be the only game he and his friend code together.  He also feels that people with disabilities shouldn't be an entirely surprising sight in game development - or any other field for that matter. 

"I would like to think that I could be an inspiration for someone else," he muses. "But for now, I don't know that I need to be. All the disabled people that I know share the same, tenacious mindset that I do."