Looks like iPods aren't the only thing we might be seeing on a yearly basis. According to Nvidia CEO Jen-Hsun Huang, the graphics hardware manufacturer is currently hard at work on Project Logan, its next-gen Tegra chip. Huang spoke to Engadget after a presentation as the Montreal Marriott's Salle de Bal last week, where he explained that he'd love to see Logan powering the next generation of SHIELD hardware.
This news comes on the tail end of an exciting collection of announcements from the organization, including Gamestream(a 3D gaming initiative powered by Nvidia hardware), G-Sync (a next-gen chip that makes V-Sync effectively obsolete), and a new 'high-end enthusiast' GPU.
All very exciting announcements, though I must confess, I'm particularly excited about the Geforce Experience update, which will integrate Twitch streaming directly into the service. This'll be coming towards the end of the year, with related service Shadowplay (a service that automatically captures the last 20 minutes of gameplay) entering into beta on October 28.
We're getting a bit off-track though. We're here to discuss the details of the Shield 2. We don't know much at the moment, save that it's likely to include graphics hardware powerful enough that it makes current mobile graphics tech 'look like vintage 1999.' We can probably make a guess, however, based on what Huang said to Engadget.
"We wanna do for Android what GeForce did for PCs, he explained. "What GeForce did was
take an open computing device and turned it into a game platform. It
turned a commodity PC - that you'd use for Excel and PowerPoint - and
turned it into a game console, if you will. We would like to do the same
for Android devices, and by creating Shield, we're galvanizing game
developers around the world on a device that allows them to create a
great gaming experience on a platform that today is prolific, but isn't a
particularly good gaming platform. We think we can change that the way
we changed PCs."
Huang also mentioned that he wants to see Nvidia release the Shield on a roughly annualized schedule, creating a new one "whenever a new Tegra chip is developed."
Though Nvidia certainly has some competition in the graphics market today, there's no denying that they did bring about some pretty huge changes in the realm of PC gaming. It's exciting to think that they might do the same for mobile games - which, as we've seen time and again, is an industry experiencing extreme growth. Though I'm not entirely sold on the idea of annualizing the Shield - it hasn't worked so well for Ouya thus far - what we've seen from Nvidia is certainly a promising start.