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Gaming, Video Games, Online, Mobile, Multiplayer, Console and More

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How To Create Your Own Livestream On A Budget

So, you want to start streaming, do you? Believe it or not, it's actually a lot simpler (and considerably more cost-effective) than most people believe. So long as you've got a system that can handle it, it's most definitely something you can do - even on a budget.

Shoryuken Posts A Comprehensive Guide On Fighting Games (With A Side Of Game Design)

In the wake of fighting-game tournament Evo 2013, legions upon legions of fans are bombarding their favorite contestants with questions about getting started in the genre. One of the folks over at Shoryuken has now responded; he's just recently posted a full-length guide. Ever wanted to learn how to fight?

Aireal Airgun Lets Players "Feel" Virtual Objects

Disney Research has been hard at work on a very exciting new piece of technology. It's called Aireal, and it lets you 'feel' virtual objects. Chalk up one more step towards virtual reality, and one more into the realm of science fiction.

Nineteen-Year-Old Builds 25-Hour Skyrim Mod As A Job Application

I've always been taught that, in order to land a job, you need to show the employer that you stand out from the crowd - you need to demonstrate that you're both unique and suited for the job. In Alexander Velicky's case, that involved spending over 2,000 hours basically designing his own game.

A Closer Look At The Psychology Behind The Steam Summer Sale

If you play games on the PC, you know exactly what time of year it is. Steam's annual Summer Sale kicked off last week, and hundreds of gamers have already spent far more than they should, taking full advantage of the huge quantity of deep discounts.  As it turns out, it's not just the deals that keep people buying - there's a lot of psychology to the whole process, as well. 


Interview: Exato Games' John Getty On Independent Development

On Monday, I had the opportunity to sit down for a chat about indie development with Exato Games co-founder John Getty. Getty, whose studio just released the voxel-based shooter Guncraft, was happy to share with me some of the insights he's gained during his years as an independent developer.

Swedish School Makes Minecraft Mandatory

As it turns out, Minecraft is more than just a massive timesink; it's a teaching tool. Earlier this year, a school based in Sweden announced plans to incorporate the game into its curriculum, making it mandatory for all 13-year-old students. The key, it seems, lies in the creativity it inspires.

Valve Announces "Pipeline" Initiative To Help Young Game Developers

These days, it seems like everybody wants to get into game development. Trouble is...no one's quite sure how. Valve - one of the most popular developers in the industry - is looking to change that, with the release of Pipeline.

Exato Games Officially Announces Gunsmithing

A week after announcing voxel-based shooter Guncraft's new status as a Greenlit title on Steam, Exato Games has released a long-awaited feature: Gunsmithing. Players can now craft their own weapons, block by block, customizing virtually everything about them.

Guncraft Is Breaking The Mold For First-Person Shooters

Independent developer Exato Games has gone all out with Guncraft; a voxel-based shooter which allows for a level of deep customization rarely seen in the genre. It's one of the most enjoyable - and innovative - games I've played in a very long time.