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Gaming, Video Games, Online, Mobile, Multiplayer, Console and More

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Vanderbilt Literature Professor To Teach About MMOs Through Lord of the Rings Online

If you're interested in learning about MMORPGs - or the games industry as a whole - I've a spot of news for you. There's a course that'll teach you a great deal of what you want to know. It's called Online Games: Literature, New Media, and Narrative; and it's taught in Lord of the Rings Online.

Wrap Your Device In A USB Condom Before Using Strange Ports

No, this isn't a euphemism. There's actually a peripheral known as a USB condom; designed to keep you safe when using public USB ports. Designed by int3.cc, it works by allowing only the power pins of a USB jack to connect - meaning you can charge your devices in even the dirtiest port without fear.

SpecialEffect Launches Playing With Your Eyes Crowdfunding Campaign For Disabled Gamers

SpecialEffect is looking to unlock gaming as a pastime for more than just the (relatively) able-bodied. On Friday, the UK-based charity launched its first crowdfunding campaign on Gambitious. Its goal is simple: it wishes to purchase a specialized controller that will let the disabled play  video games with their eyes.

AbleGamers Launches Consultation Lab To Help Disabled Gamers

The fine folks over at the AbleGamers Foundation - an organization devoted to improving the lives of the disabled through video games - yesterday announced the opening of their first game lab, geared specifically towards gamers with special needs.

 

What Amnesia: A Machine For Pigs Can Teach Us About Video Game Design

Amnesia: A Machine For Pigs - the long-awaited sequel to The Dark Descent - finally released yesterday. After playing, I got to thinking - it does some innovative things with the survival horror genre; it uses techniques that I think any video game designer would do well to note. Let's look at those.

Just How Reliant ARE We On Modern Tech?

It recently occurred to me just how reliant we are on the technologies with which we operate our society; few more so than the Internet. Today, I want to try something entirely different. Today, I want you all to imagine what life would be like if it were to simply...stop.

Always Online May Be The Future, But That Future Hasn't Arrived Yet

It's a familiar routine for gamers: a developer announces a title or peripheral that requires an Internet connection to function. Gamers react with ire. They backpedal without understanding what they've done wrong - online is the future, isn't it?

Yes. It is. But that future hasn't arrived yet. 

Capcom's Deep Down To Feature Procedural Generation

At Sony's Tokyo Game Show conference, Capcom released a demo for its upcoming PS4 RPG Deep Down, announcing that the title will feature procedural generation of maps, monsters, and weapons. In other words. the vast majority of the game will be completely randomized. Not bad, eh?

Video Games Shown To Improve Brainpower In Older Players

We already know that games can be used to treat a wide array of illnesses and afflictions, but as it turns out, they can help healthy individuals, as well. A growing body of evidence suggests that games - if designed carefully - can actually dramatically boost brainpower, particularly in older individuals.

Microsoft Will Enable Digital Game Trading In The Future

When Microsoft backpedaled on the Xbox One's 24-hour authentication, it also removed one of its most promising features: digital games trading. Turns out, that decision wasn't permanent: Microsoft's Albert Penello today announced the studio will bring the feature back "when the time is right."