Gaming, Video Games, Online, Mobile, Multiplayer, Console and More
This section of our site features all the gaming and video game related articles on InventorSpot.com.
Some of our more popular articles include:
- 10 Horror Games You Need To Play
- 3 Best Online Scary Games and Websites
- Top Ten Resources For The Aspiring League Of Legend Player
- Which Next Generation Gaming Console Is Best For You
- The Hidden Costs of Independent Gaming
- Ten Best Free And Paid Online Multiplayer Games On Facebook
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It's been only a few months since the Oculus RIft devkits shipped out to developers, and we've already seen some positively mind-blowing stuff, from remote-controlled drones equipped with cameras to full-motion VR simulations. Today, I came across what might be the most fascinating demo yet: a cover-based shooter so realistic that the developer has cautioned players not to get too absorbed, lest they try leaning against something that isn't there.
Turns out, Valve Pipeline isn't the only initiative out there designed to teach kids the basics of coding and game design. Yesterday, while fumbling about the Internet, I came across a video game known as Gamestar Mechanic. To put it simply, it's designed to teach the principles of game design through gaming.
It's not just for kids, either.
In the wake of the Newtown shooting, the United States Congress proposed a bill that would fund research into violent video games and their connection with violent behavior. For most of us, this isn't terribly surprising. What happened at Newtown was the worst sort of atrocity - people need to find a reason for it.
Video games aren't it, and The Entertainment Consumers Association is stepping forward to make that clear.
I'm sure most of you have heard phrases like "free market" and "free economy" before. If you've ever done business online (or spent any time online, really), you've at least experienced it. The open nature of the digital world has changed something fundamental about what it is to be a consumer, about what it is to do business.
This has, in turn, caused a revolution in the games industry. Let's talk about that.
It should come as no great surprise that breaking into independent game development is no easy task. After all, you're trying to accomplish something which is ordinarily left to massive corporations employing teams of artists, designers, and programmers. You're trying to market a game without the aid of press agents or a PR department. It's going to be a long, hard - and probably expensive - road, but the destination is more than worth it...right?
A few months ago, I covered the Foc.us headset - a nifty little peripheral which uses electricity to jolt awake the user's brain. This in turn confers benefits similar to what you'd get from a cup of coffee, albeit without caffeine jitters (or the inevitable caffeine crash). Sounds pretty cool, right?
It's just passed through the FCC.
As it turns out, gaming isn't all the Oculus Rift is good for. Even though the peripheral is still in development mode, a user group known as Intuitive Aerial has hooked a few cameras up to a flying drone, and connected that drone to the Rift. Said drone is user-controlled, and basically lets whoever's utilizing it experience flight.