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Gaming, Video Games, Online, Mobile, Multiplayer, Console and More

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Valve Is Considering Eye-Tracking and Sweat For Gaming

In the games industry, Valve is widely known as an innovator - and one of the most beloved organizations to boot. One of their biggest focus of late is bio-feedback: control of digital devices through one's own body. To that end, they're toying with some pretty absurd concepts...including using sweat. 

Roll 20 is Bringing the Spirit of D&D to the Silicon Screen

Although this isn't necessarily my regular fare (if indeed I can be said to have anything of the sort), I'd argue that it's close enough to video games that it qualifies for this blog. After all, a great many video games could very well be said to owe their roots to table-top roleplaying; D&D is considered the grandfather of all RPGs by many. But we're getting a touch off track, dear readers. Today, I'd like to discuss an innovative new tool known as Roll 20. 

Is The OUYA Worth Buying?

The OUYA looked incredibly promising when it first debuted on Kickstarter. Since then, a series of unfortunate revelations have made it look less and less impressive. At this point, one can't help but question if it's even worth the purchase.

Feeling Hungry? Try These Video-Game Themed Bento Boxes

For the uninitiated, Bento is a type of lunch-time meal which consists of rice, meat, and vegetables, the whole array arranged together in a box. It's a fairly traditional dish, often prepared for school and work lunches; it's also available at most restaurants which serve Japanese food. Those mass-produced meals rather pale in comparison to the stuff I'd like to share with you folks today - calling the ordinary stuff downright inadequate wouldn't be much of a stretch.

E3’s Almost Upon Us: Get Ready For The Latest Videogame Tech!

It’s that time again! Videogame enthusiasts from all over the world will be tuning in to their favorite gaming websites and video portals from June 11th through the 13th for huge reveals of brand new videogames, technology and other electronic entertainment related goodies. As always, I can’t wait!

Game On: How Video Games Can Teach

It's said that you learn better when you're enjoying yourself - when you're passionate. Today's youth tend to be quite passionate about gaming, as a whole. It seems fitting, then that games are being used to teach - often in some very innovative ways.

How Torment: Tides of Numenera Kicks Traditional Morality Systems Aside

Moral Choice systems have always been a bit of a sticky subject in gaming. Most of them tend to be terribly simple, and as a result, thoroughly boring. Torment: Tides of Numenera is looking to change this, with its revolutionary "Tides" system.

Solve A Big Problem, Win The Verizon Powerful Answers Award (And $1 Million Bucks!)

If you can solve a huge problem with the help of Verizon’s broadband networking, cloud storage, wireless capabilities or other technology in the fields of health care, education or sustainability, the communications giant will give you up to 1 million dollars to develop the idea.

Interview with Tactical Haptics' Professor William Provancher

At GDC 2013 towards the end of March, an organization known as Tactical Haptics revealed a rather revolutionary new piece of motion control technology. It's called Reactive Grip, and combined with tech such as the Oculus Rift, it could very well revolutionize the way we game. Last week, I decided to track down Professor William Provancher, Reactive Grip's inventor, for an interview about its creation and development.

A Closer Look at the Mega Man That Almost Was

Mega Man X was almost a first person shooter. For one brief moment, Capcom was considering rebooting the Blue Bomber in a way very similar to Metroid. After all, if it worked for Samus, it should work for Megaman, right?