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Gaming, Video Games, Online, Mobile, Multiplayer, Console and More

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Can You Survive The Darkest Dungeon?

One thing that's always troubled me about many RPGs is that they fail to address the psychological, human side of things. It's just sort of assumed that the characters heroically fight their way through, standing against the stuff of nightmares. Darkest Dungeons isn't like that - and I'm intrigued.

The European Union Is Looking Into Regulation For Free To Play

he European Union is the latest regulatory body to turn its attention to free to play games - so named because their revenue comes not from sales, but from advertising and in-app purchases. This, my friends, is a very, very good thing - here's why.

To Build A #Dungeon: Interview With Sean Oxspring And Kieran Hicks

Earlier this week, I got the chance to host a Skype interview with Kieran Hicks and Sean Oxspring, developers of #Dungeon, a Roguelike which uses Twitter to build its levels. I was quite intrigued even before our talk, but now that it's done, I can't wait for the game to launch.

The Cure For Phantom Limb Might Involve Playing Trackmania

No one's quite sure what causes the phantom limb effect, nor do we have an adequate medical explanation for why an amputee might experience muscle cramps or pain in a nonexistant appendage. In spite of this, one researcher in Sweden thinks he might be zeroing in on a cure...and it involves gaming.

Seadelphica Will Use Tumblr Integration To Help A Dolphin Grow

We've recently seen a lot of games that use social media in some pretty incredible ways. Seadelphica is the latest in that crop: it's a story-driven runner with multiple endings and Tumblr integration. Apparently, it's going to use Tumblr to influence how its main character grows and develops.

New Roguelike #Dungeon Will Let You Use Twitter To Build The Game

Where Roguelikes are concerned, procedural generation is pretty  old hat. We already know all there is to know about random levels, enemies, and bosses. That's why the folks behind #Dungeon are taking a rather novel approach: they're letting players build the game using Twitter.

Mike Bithell's Volume Will Challenge What It Means To Be Male

At one point in its development cycle, Mike Bithell's Volume featured a female protagonist. This was, he explained, because his last game had a male protagonist. That's no longer the case, Bithell explains; it's now all about staring traditional, masculine heroism in the face.

This Game Knows When You're Afraid...And How To Make It Worse

If you're a fan of survival horror, have I got a treat for you today. I'd like to introduce all of you to Nevermind: a horror game which keeps track of how scared you are...and uses that knowledge to terrify you even more. Pretty intriguing, no?

Eight Great Games For Couples To Play This Valentines Day

I've heard it said before that the couple which plays together stays together. I'm not entirely certain how true that is, but it's worth a try, right? This Valentine's Day, why not pick up a few games to play with your sweetheart? It's not like there's any shortage of great co-op titles, after all.

Two Ex Ubisoft Devs Plan To Scan The World To Make A Video Game

How much more thrilling would a survival game be if you could wander through the ruins of your own city? Two ex-Ubisoft developers want to create such a game, and are even now scanning the planet to build their game world. It sounds like it'll be an awesome title...if the concept pans out.