With AirVR, You’ll Finally Be Able To Strap An iPad To Your Face. That’s…Cool, I Guess?

4 Min Read

I love virtual reality. The idea that we can now completely immerse ourselves in an entirely artificial environment is an incredibly appealing one to me, and I know for a fact that it means big things for the world of video games in particular. Products like the Oculus Rift are going to change how we game forever – and I can’t wait.

Unfortunately, for every Oculus Rift, there’s a project like AirVR. This absolutely bizarre virtual reality rig has you literally strap a phone or tablet to your face. To make matters even stranger, it’s apparently intended to be used in your day-to-day life.

Let me repeat that – to use it, you strap a phone or tablet to your face.

Designed for use with the iPad Mini or iPhone 6 Plus, AirVR is supposedly going to bring its users into an amazing, vibrant new reality; one which is irrefutably superior to the current one. That’s awesome, right? We should be tripping over ourselves to pick this up, right?

Yeah, I don’t think so.

As I’m sure you’ve already surmised, there are a couple of glaring problems with the approach AirVR has taken towards bringing virtual reality to the masses. The first is that – aside from making you look like you’re trying for a bargain-bin Cyclops costume – it essentially makes you a walking target. Someone with a bloody mobile device hanging a few inches from their eyes most assuredly doesn’t look like the sort of person who’s even remotely aware of their surroundings.

The second is that Smartphones and Tablets – no matter their quality – simply aren’t made to be used like this. Some of you may recall Google’s low-budget cardboard VR headset – namely, the fact that it had this irritating tendency to cause both headaches and motion sickness in users (and probably long-term damage to eyesight). To assume that AirVR would be any different would be foolish, at best – it’s just made with materials that are slightly more expensive than cardboard.

See also  World's First 3D-Printed Vertebra Implanted Into 12-Year-Old Beijing Boy

And for those of you looking to spring to the product’s defense, I’m aware of the iOS Retina display – and that it allows newer iOS devices a pixel density higher than any other device. I highly doubt this will make much of a difference in terms of the product’s usability. After all, a higher pixel density doesn’t change the fact that strapping on an AirVR means you’re basically smashing your face into a screen.

Anyway, I’m more or less done ranting for now. Those of you who – for some reason I can’t conceive – are still interested in picking up an AirVR mask of your very own, you can find the Kickstarter page here. $49 or more will get you early access to the device – then you can use it to your heart’s content.

As for me… personally, I think I’d rather just stick with Google Glass. Maybe it’s not full VR, but it definitely doesn’t look as goofy – and I’ll wager it’s less likely to give me a migraine.

Why Trust InventorSpot

Our team of innovation experts take great pride in the quality of our content. Our writers create original, accurate, engaging content that is free of ethical concerns or conflicts. Our rigorous editorial process includes editing for accuracy, recency, and clarity.

Share This Article
This is the archive of InventorSpot. These articles were created from 2000-2020 from various previous authors over the years. Please note: they are no longer being updated and refreshed. We thank the previous authors for their contributions to the publication over the years.